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{{Resources|skinny}}
{{Materials}}
Various '''fonts''' and '''typefaces''' are used in {{KRZ}} and its promotional materials.
Various '''fonts''' and '''typefaces''' are used in {{KRZ}} and its promotional materials.


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=== Fonts appearing in-game and on official material ===
=== Fonts appearing in-game and on official material ===


[[File:Krz-pc-edition-title.png|thumb|left|DM Serif]]  
[[File:Krz-pc-edition-title.png|thumb|150px|left|DM Serif]]
'''DM Serif'''


Game logo and title card. Also used for act & scene location cards. The game's [[:File:Krz-pc-edition-title.png|logo]] is modified so the uppercase K is disconnected and the serifs joined. Cardboard Computer switched to using this font as a nod to the opening sequence of [[wikipedia:Chris Marker|Chris Marker]]'s 1983 documentary on human memory ''[https://www.youtube.com/watch?v=aaDaGtM6xWU Sans Soleil]''.
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[[File:Apologiesbox.png|thumb|150px|left|Letter Gothic]]
'''Letter Gothic'''


In-game dialogue text. Originally designed by Roger Roberson at IBM's Lexington, KY typewriter manufacturing plant where it was used in the Selectric electric typewriter. Commonly mistaken for Inconsolata.
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'''DM Serif'''<br>
[[File:Karla.png|thumb|150px|left|Karla]]
Game logo and title card, 2020. Modified so uppercase K is disconnected. Inspired by the opening sequence of [//www.youtube.com/watch?v=aaDaGtM6xWU Chris Marker's 1983 documentary Sans Soleil.]
'''Karla'''


Act & scene number cards.
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[[File:Motor4F.png|thumb|150px|left|Motor 4F]]
'''Motor 4F'''


[[File:Apologiesbox.png|thumb|right|Letter Gothic]]
<div style="text-align: right">'''Letter Gothic'''<br>
In-game dialogue text, commonly mistaken for Inconsolata. Originally designed by Roger Roberson at IBM's Lexington, Kentucky typewriter plant. Utilized in Selectric electric typewriters.</div>
[[File:Motor4f.png|thumb|left|Motor 4F]]
'''Motor 4F'''<br>
Game icon "Kentucky Route Zero," "PC Edition," and "TV Edition" texts.  
Game icon "Kentucky Route Zero," "PC Edition," and "TV Edition" texts.  
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[[File:Game-by-cc dark.png|thumb|150px|left|Select Mono Italic]]
'''Select Mono Italic'''


[[File:Game-by-cc dark.png|thumb|right|Select Mono Italic]]
"A game by cardboard computer." heading; temporary developer branding. Designed by Michael McMaster and inspired by IBM's "Light Italic" font used in the Selectric electric typewriter.
 
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<div style="text-align: right">'''Select Mono Italic'''<br>
"A game by cardboard computer." heading, temporary developer branding. Designed by Michael McMaster, inspired by IBM's "Light Italic" font used in Selectric electric typewriters.</div>
 


=== Previously-used fonts ===
=== Previously-used fonts ===


[[File:KRZ Steam Greenlight logo.png|thumb|left|Podkova]]
[[File:KRZ title.png|thumb|150px|left|Podkova]]
 
'''Podkova'''
 
 
 
 
 
 
 
 
'''Podkova'''<br>
Game logo and title card (act/scene screens), 2013–2019. Romanization of подкова - "Horseshoe" in Russian.
 
 
 
 
 
 
 
 
 
 
 
 
 


Game logo and title card (act/scene screens), 2013–2019. Romanization of ''подкова'', meaning "horseshoe" in Russian.
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=== Other fonts ===


<!-- Karaoke and Terminal fonts are very likely based on off-the-shelf existing fonts. To research. -->


=== Custom fonts ===
[[File:Karaokefont.png|thumb|150px|left|"Karaoke"]]
The "[[Too Late to Love You]]" karaoke sequence in [[Act III]] features a font called "Karaoke" in the game files.
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''Kentucky Route Zero'' also makes use of custom-created fonts. For example:
[[File:Terminalfont.png|thumb|150px|left|"Terminal"]]
Computer text, such as on [[XANADU]] or [[Joseph]]'s, is displayed in a font called "Terminal." Displays with a screen-flickering effect.
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* The "[[Too Late to Love You]]" karaoke sequence ("Karaoke").
[[File:Naivefont.jpg|thumb|150px|left|"Naive"]]
* Computer text, such as [[XANADU]]'s or [[Joseph]]'s ("Terminal").
A font called "Naive" was introduced in the 2018 "public-beta" branch on Steam, replacing Podkova for title cards and act screens. Based on the font "Archer Hairline". Features an effect similar to the "'''{{Zero}}'''" text shader. Was replaced due to readability issues.
* Symbols found in clickable pop-ups for inspecting objects or speaking to characters, and lower-screen action buttons such as for controlling flashlights, umbrellas, and degaussing ("Symbols").
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The title cards used in the beta build were also a custom font ("Naive").
=== Icon fonts ===


[[File:Fontsymbols 96ppm.png|thumb|150px|left|"Symbols"]]
"Symbols" found in clickable pop-ups for inspecting objects or speaking to characters, and lower-screen action buttons such as for controlling flashlights, umbrellas, and degaussing. [[Act V]]'s "meowroglyphics" are not included in this.
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[[Category:Real world]]
[[Category:Real world]]