Limits & Demonstrations
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Limits & Demonstrations is the first Kentucky Route Zero intermission act, released on February 8, 2013 between Acts I and II. Emily, Ben and Bob are shown to be visiting a retrospective exhibit of Lula Chamberlain's art. The player, as Emily, Ben and Bob, is able to navigate around the exhibition space, let the characters discuss the artworks and interact with one of them. Limits & Demonstrations is available for download here.
Overview
A wall text near the entrance of the showing informs viewers that this is the first major exhibit consisting of works by artist Lula Chamberlain in more than twenty years.
LIMITS and DEMONSTRATIONS
A Lula Chamberlain Retrospective.
Marking the first major public showcase of her work in over twenty years, this retrospective exhibition of work by pioneering installation artist Lula Chamberlain comprises a diagonal slice through time, place, and form. The pieces on display here were individually debuted over a period of thirty-five years, designed in Chamberlain's various homes and studios between her beloved Mexico City and her native Elizabethtown. They represent a range of scale and impact from the intimate warmth of `Vertex Texture Fetch` to the infamous `Visage`, the latter of which requires a vertical clearance of over thirty feet. Yet these works share a confounding legacy: in each of their debut exhibitions, they were nearly impossible to install. Galleries and museums balked at the scale, power requirements, and highly-skilled labor involved in maintaining these works for display. Some of their debuts collapsed under the weight of logistics, only to be successfully executed much later. And so, just as they describe the outer limits of Chamberlain's range as an installation artist, the geographical edges and vertices of her itinerant home life, and the beginning and end of her distinguished career, the works on display here also trace the extremes of our capabilities and the frontiers of our patience as both viewers and exhibitors. Are we capable of viewing these works as they were meant to be viewed? Do we even want to be?
Artworks
The artworks displayed are (in clockwise order):
Spinning Coin, Suspended, Correcting for Angular Motion, 1976, found materials
Vertex Texture Fetch (Three, Television, and Suspended Cathode Ray Tube), 1968, Found Materials
Overdubbed Nam June Paik installation, in the style of Edward Packer. 1965, 1973, 1980. Magnetic tape, hand-held tape playback head, speaker system, voice of the artist, computer-synthesized speech.
BEN: It's a bunch of old tape, and you run this tape playback head along it. And just listen to the recordings, I guess?
BOB: Let's try it out. I think you start in the middle.
This installation pays hommage to Nam June Paik's "Random Access", originally displayed in 1963. "Random Access" asks audience to compose a personal music piece by guiding a sound pick-up across strips of magnetic tape on the wall.
Lula Chamberlain's interpretation combines this concept of interaction with a "Choose your own adventure"-style narrative reminiscient of Edward Packard. The interactive audioplay is narrated by Lula herself. In parts (such as the various end points), the narrative diverges in irreconcilable ways, leaving the viewer to wonder whether what they just heard is factually true.
Joseph and Donald also appear in the recordings.
Visage, 1984, unknown media
Basement Puzzle #2 (artist, sunset, and horse). 1976. Plaster and wire.
References
https://superlevel.de/spiele/kentucky-fried-zero-english-edition/