Difference between revisions of "Debug mode"
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A '''debug mode''' is available in the PC Edition of {{KRZ}}. Disabled by default, this mode includes functions and features that are not intended to be accessed during normal play, and are not polished enough to be considered for inclusion in the TV Edition. | A '''debug mode''' is available in the PC Edition of {{KRZ}}. Disabled by default, this mode includes functions and features that are not intended to be accessed during normal play, and are not polished enough to be considered for inclusion in the TV Edition. | ||
− | Debug tools may be enabled by editing | + | Debug tools may be enabled by editing {{code|settings.krz}}, and by changing the {{code|value}} in the line {{code|<setting name="console" value="'''False'''" />}} to instead read {{code|'''True'''}}. |
Some keyboard shortcuts only work with a QWERTY layout. If you are not using a keyboard of this sort, switch your operating system to QWERTY before launching the game. | Some keyboard shortcuts only work with a QWERTY layout. If you are not using a keyboard of this sort, switch your operating system to QWERTY before launching the game. | ||
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== Controls == | == Controls == | ||
− | + | ;General | |
− | + | * {{Shortcut|\}} opens the debug information panel.<br> | |
− | + | * {{Shortcut|[}} or {{Shortcut|F1}} opens the "helpers" menu, used to turn on/off logging, adjust pixel scaling, restart scenes, and force-end conversations. | |
− | + | * {{Shortcut|]}} or {{Shortcut|F2}} opens the bookmarks menu, used to quickly skip to different points in various acts. | |
− | + | * {{Shortcut|-}}/{{Shortcut|=}} decreases/increases the text size. | |
− | + | * {{Shortcut|f}} enables "fast mode," where the game runs at multiple times its normal speed. | |
− | + | * {{Shortcut|i}} hides all informational popups. | |
− | < | + | * {{Shortcut|m}} mutes all sounds. |
+ | * {{Shortcut|s}} enables "slow mode," where the game runs at a slowed-down speed. | ||
+ | * {{Shortcut|u}} hides all overlays, including the mouse cursor, dialogue windows, informational popups, and pause menu. | ||
+ | |||
+ | ;Act 2 & 4, flying on Julian and floating down the river | ||
+ | * {{Shortcut|g}} toggles first-person view. | ||
+ | |||
+ | ;Act V-specific | ||
+ | * {{Shortcut|Left Ctrl + Scroll wheel}} zooms in or out with the camera. | ||
+ | * {{Shortcut|Left Ctrl + Middle click}} reverts back to the intended zoom level. | ||
+ | * {{Shortcut|Left Ctrl + Left}}/{{Shortcut|Right}} advances/rewinds the current of time (changes shadows and weather). | ||
+ | * {{Shortcut|z}} changes shadow resolution. | ||
+ | <!-- + letter shortcuts for specific moments of the day --> | ||
== The wrongler == | == The wrongler == | ||
− | {{ | + | The wrongler enables full control of the camera in the game, similar to navigational abilities in [[wrongle|wrongles]]. A demonstration can be seen [https://www.youtube.com/watch?v=TbNm90H6PjM here]. |
− | + | ||
− | + | ;General | |
− | + | * {{Shortcut|F10}} toggles the wrongler on and off. | |
− | + | * {{Shortcut|Tab}} toggles input. | |
− | + | * {{Shortcut|Ctrl + C}} copies the wrongle settings to the clipboard. | |
− | + | * {{Shortcut|Ctrl + V}} pastes the wrongle settings from the clipboard. | |
− | + | ||
− | + | ;Navigation | |
− | + | * {{Shortcut|w}}/{{Shortcut|a}}/{{Shortcut|s}}/{{Shortcut|d}} moves the camera forward/left/backwards/right. | |
− | + | * {{Shortcut|Scroll wheel}} adjusts FOV, i.e. zooms in and out. | |
− | + | * {{Shortcut|Shift}} moves downwards. | |
− | + | * {{Shortcut|Space}} moves upwards. | |
− | + | * {{Shortcut|y}} toggles "floor mode." | |
− | + | ||
− | + | ;Navigation speed | |
− | + | * {{Shortcut|Ctrl + Scroll wheel}} increases and decreases the speed. | |
− | + | * Speed presets: {{Shortcut|z}} for 0.25, {{Shortcut|x}} for 0.75, {{Shortcut|c}} for 1, {{Shortcut|v}} for 3, {{Shortcut|b}} for 8. | |
− | + | ||
− | + | ;Clip planes | |
− | + | * {{Shortcut|Right click}} reverts the default/inclusive position of the near/far clip plane. | |
+ | * {{Shortcut|Left}}/{{Shortcut|Right}} adjusts the near clip plane. | ||
+ | * {{Shortcut|Up}}/{{Shortcut|Down}} adjusts the far clip plane. | ||
== High resolution screenshot tool == | == High resolution screenshot tool == | ||
− | This tool allows players to take screenshots at a much higher resolution than at their native monitor resolution. All screenshots taken using this tool can be found in the Screenshots | + | This tool allows players to take screenshots at a much higher resolution than at their native monitor resolution. All screenshots taken using this tool can be found in the Screenshots folder, generated in the same location as settings.krz. |
"Resolution factor" refers to a multiplier based on a player's in-game resolution, i.e. a factor of 1 is native resolution, while a factor of 2 would be double that. | "Resolution factor" refers to a multiplier based on a player's in-game resolution, i.e. a factor of 1 is native resolution, while a factor of 2 would be double that. | ||
− | + | Note that high-resolution screenshots only work with "direct" rendering – the game must be set at the default brightness level (4), "modern" rendering mode, and a resolution below 4K. This information is also displayed in the debug information panel ({{Shortcut|\}}) under "RENDER." | |
− | + | ||
− | + | Also note that higher resolutions consume significant amounts of system memory. If you experience a crash when taking a high resolution screenshot, reduce the resolution factor and try again. | |
− | + | ||
− | + | * {{Shortcut|F9}} takes a high resolution screenshot. | |
+ | * {{Shortcut|Left Ctrl + Up}}/{{Shortcut|Down}} increases/decreases the resolution factor by 1. | ||
+ | * {{Shortcut|Left Ctrl + Page Up}}/{{Shortcut|Page Down}} multiplies/divides the resolution factor by 2. | ||
== ''Here And There Along The Echo'' phone selection == | == ''Here And There Along The Echo'' phone selection == | ||
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Debug mode may be used with {{HATATE}} to display different telephone models. | Debug mode may be used with {{HATATE}} to display different telephone models. | ||
− | + | * {{Shortcut|z}} changes the phone to the classic pink phone. | |
− | + | * {{Shortcut|x}} changes the phone to the office-style yellow phone. | |
− | + | * {{Shortcut|c}} changes the phone to the tan, modern-style phone. | |
− | + | * {{Shortcut|v}} changes the phone to the black, vintage-style phone. | |
− | + | * {{Shortcut|b}} changes the phone to the classic white phone. | |
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− | [[Category:Real | + | [[Category:Real world]] |
Latest revision as of 03:46, 23 October 2021
Resources: Articles & interviews ⋅ Talks ⋅ Podcasts ⋅ Publications & books ⋅ Newsletter ⋅ Postcards ⋅ Patreon
Materials: Achievements ⋅ Ephemera ⋅ Wrongles ⋅ Phone numbers ⋅ Debug mode ⋅ Fonts ⋅ Music
A debug mode is available in the PC Edition of Kentucky Route Zero. Disabled by default, this mode includes functions and features that are not intended to be accessed during normal play, and are not polished enough to be considered for inclusion in the TV Edition.
Debug tools may be enabled by editing settings.krz, and by changing the value in the line <setting name="console" value="False" /> to instead read True.
Some keyboard shortcuts only work with a QWERTY layout. If you are not using a keyboard of this sort, switch your operating system to QWERTY before launching the game.
Contents
Controls[edit]
- General
\
opens the debug information panel.[
orF1
opens the "helpers" menu, used to turn on/off logging, adjust pixel scaling, restart scenes, and force-end conversations.]
orF2
opens the bookmarks menu, used to quickly skip to different points in various acts.-
/=
decreases/increases the text size.f
enables "fast mode," where the game runs at multiple times its normal speed.i
hides all informational popups.m
mutes all sounds.s
enables "slow mode," where the game runs at a slowed-down speed.u
hides all overlays, including the mouse cursor, dialogue windows, informational popups, and pause menu.
- Act 2 & 4, flying on Julian and floating down the river
g
toggles first-person view.
- Act V-specific
Left Ctrl + Scroll wheel
zooms in or out with the camera.Left Ctrl + Middle click
reverts back to the intended zoom level.Left Ctrl + Left
/Right
advances/rewinds the current of time (changes shadows and weather).z
changes shadow resolution.
The wrongler[edit]
The wrongler enables full control of the camera in the game, similar to navigational abilities in wrongles. A demonstration can be seen here.
- General
F10
toggles the wrongler on and off.Tab
toggles input.Ctrl + C
copies the wrongle settings to the clipboard.Ctrl + V
pastes the wrongle settings from the clipboard.
- Navigation
w
/a
/s
/d
moves the camera forward/left/backwards/right.Scroll wheel
adjusts FOV, i.e. zooms in and out.Shift
moves downwards.Space
moves upwards.y
toggles "floor mode."
- Navigation speed
Ctrl + Scroll wheel
increases and decreases the speed.- Speed presets:
z
for 0.25,x
for 0.75,c
for 1,v
for 3,b
for 8.
- Clip planes
Right click
reverts the default/inclusive position of the near/far clip plane.Left
/Right
adjusts the near clip plane.Up
/Down
adjusts the far clip plane.
High resolution screenshot tool[edit]
This tool allows players to take screenshots at a much higher resolution than at their native monitor resolution. All screenshots taken using this tool can be found in the Screenshots folder, generated in the same location as settings.krz.
"Resolution factor" refers to a multiplier based on a player's in-game resolution, i.e. a factor of 1 is native resolution, while a factor of 2 would be double that.
Note that high-resolution screenshots only work with "direct" rendering – the game must be set at the default brightness level (4), "modern" rendering mode, and a resolution below 4K. This information is also displayed in the debug information panel (\
) under "RENDER."
Also note that higher resolutions consume significant amounts of system memory. If you experience a crash when taking a high resolution screenshot, reduce the resolution factor and try again.
F9
takes a high resolution screenshot.Left Ctrl + Up
/Down
increases/decreases the resolution factor by 1.Left Ctrl + Page Up
/Page Down
multiplies/divides the resolution factor by 2.
Here And There Along The Echo phone selection[edit]
Debug mode may be used with Here And There Along The Echo to display different telephone models.
z
changes the phone to the classic pink phone.x
changes the phone to the office-style yellow phone.c
changes the phone to the tan, modern-style phone.v
changes the phone to the black, vintage-style phone.b
changes the phone to the classic white phone.