XANADU: Difference between revisions
No edit summary |
mNo edit summary |
||
| Line 10: | Line 10: | ||
== Design and inspiration == | == Design and inspiration == | ||
XANADU is heavily inspired by [[wikipedia:Ted Nelson|Ted Nelson]]'s real-life hypertext [[wikipedia:Project Xanadu|Project Xanadu]], along with [[wikipedia:ELIZA|ELIZA]] (itself named after the play ''Pygmalion'''s Eliza Doolittle), an early natural language processing program created by [[wikipedia:Joseph Weizenbaum|Joseph Weizenbaum]] which had a large influence on the development of text adventure videogames. | XANADU is heavily inspired by [[wikipedia:Ted Nelson|Ted Nelson]]'s real-life hypertext [[wikipedia:Project Xanadu|Project Xanadu]], along with [[wikipedia:ELIZA|ELIZA]] (itself named after the play ''[[wikipedia:Pygmalion (play)|Pygmalion]]'''s Eliza Doolittle), an early natural language processing program created by [[wikipedia:Joseph Weizenbaum|Joseph Weizenbaum]] which had a large influence on the development of text adventure videogames. | ||
The physical computer as seen in the game is a reference to the early [[wikipedia:PDP-1|PDP-1]] computer. | The physical computer as seen in the game is a reference to the early [[wikipedia:PDP-1|PDP-1]] computer. | ||