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Added Julian controls, clarified hi-res screenshot req's, moved "shadow resolution" to Act 5 controls. |
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== Controls == | == Controls == | ||
;General | |||
* {{Shortcut|\}} opens the debug information panel.<br> | * {{Shortcut|\}} opens the debug information panel.<br> | ||
* {{Shortcut|[}} or {{Shortcut|F1}} opens the "helpers" menu, used to turn on/off logging, adjust pixel scaling, restart scenes, and force-end conversations. | * {{Shortcut|[}} or {{Shortcut|F1}} opens the "helpers" menu, used to turn on/off logging, adjust pixel scaling, restart scenes, and force-end conversations. | ||
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* {{Shortcut|s}} enables "slow mode," where the game runs at a slowed-down speed. | * {{Shortcut|s}} enables "slow mode," where the game runs at a slowed-down speed. | ||
* {{Shortcut|u}} hides all overlays, including the mouse cursor, dialogue windows, informational popups, and pause menu. | * {{Shortcut|u}} hides all overlays, including the mouse cursor, dialogue windows, informational popups, and pause menu. | ||
;Act III-specific, flying on Julian | |||
* {{Shortcut|g}} toggles between the top-down camera and a camera situated behind Julian. | |||
;Act V-specific | |||
* {{Shortcut|Left Ctrl + Scroll wheel}} zooms in or out with the camera. | |||
* {{Shortcut|Left Ctrl + Middle click}} reverts back to the intended zoom level. | |||
* {{Shortcut|Left Ctrl + Left}}/{{Shortcut|Right}} advances/rewinds the current of time (changes shadows and weather). | |||
* {{Shortcut|z}} changes shadow resolution. | |||
<!-- + letter shortcuts for specific moments of the day --> | |||
== The wrongler == | == The wrongler == | ||
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== High resolution screenshot tool == | == High resolution screenshot tool == | ||
This tool allows players to take screenshots at a much higher resolution than at their native monitor resolution. All screenshots taken using this tool can be found in the Screenshots | This tool allows players to take screenshots at a much higher resolution than at their native monitor resolution. All screenshots taken using this tool can be found in the Screenshots folder, generated in the same location as settings.krz. | ||
"Resolution factor" refers to a multiplier based on a player's in-game resolution, i.e. a factor of 1 is native resolution, while a factor of 2 would be double that. | "Resolution factor" refers to a multiplier based on a player's in-game resolution, i.e. a factor of 1 is native resolution, while a factor of 2 would be double that. | ||
Note that high-resolution screenshots only work with " | Note that high-resolution screenshots only work with "direct" rendering – the game must be set at the default brightness level (4), "modern" rendering mode, and a resolution below 4K. This information is also displayed in the debug information panel ({{Shortcut|\}}) under "RENDER." | ||
* {{Shortcut|F9}} takes a high resolution screenshot. | * {{Shortcut|F9}} takes a high resolution screenshot. | ||
* {{Shortcut|Left Ctrl + Up}}/{{Shortcut|Down}} increases/decreases the resolution factor by 1. | * {{Shortcut|Left Ctrl + Up}}/{{Shortcut|Down}} increases/decreases the resolution factor by 1. | ||
* {{Shortcut|Left Ctrl + Page Up}}/{{Shortcut|Page Down}} multiplies/divides the resolution factor by 2. | * {{Shortcut|Left Ctrl + Page Up}}/{{Shortcut|Page Down}} multiplies/divides the resolution factor by 2. | ||
== ''Here And There Along The Echo'' phone selection == | == ''Here And There Along The Echo'' phone selection == | ||
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* {{Shortcut|b}} changes the phone to the classic white phone. | * {{Shortcut|b}} changes the phone to the classic white phone. | ||
[[Category:Real world]] | [[Category:Real world]] | ||