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298 bytes added ,  05:33, 28 January 2019
* ''Prehistory of Kentucky Route Zero dialog'' – January 23
** The second post in the series by Jake, focusing on code and XML dialogue structure in games prior to KRZ.
* ''The KRZ dialog format(s)'' – January 27
** The third post in the series by Jake, focusing on the invented "krzdialog" format and Twine's Twee format. This post also links to [https://gist.github.com/jakevsrobots/acc0c56af2b449801b6ce09c9d677269 an early version of the game's opening scene].
[[Category:Real world]]