* ''The KRZ dialog format(s)'' – January 27
** The third post in the series by Jake, focusing on the invented "krzdialog" format and Twine's Twee format. This post also links to [https://gist.github.com/jakevsrobots/acc0c56af2b449801b6ce09c9d677269 an early version of the game's opening scene].
=== February 2019 ===
* ''Pitfalls of KRZ dialog / Thoughts on other tools''' – February 4
** The fourth and final post in the series by Jake, focusing on perceived problems in the KRZ dialog system and more information on other tools.
[[Category:Real world]]