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Various '''fonts''' and '''typefaces''' are used in {{KRZ}} and its promotional materials. | Various '''fonts''' and '''typefaces''' are used in {{KRZ}} and its promotional materials. | ||
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=== Fonts appearing in-game and on official material === | === Fonts appearing in-game and on official material === | ||
− | [[File:Krz-pc-edition-title.png|thumb | + | [[File:Krz-pc-edition-title.png|thumb|left|DM Serif]] |
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− | + | '''DM Serif'''<br> | |
− | ''' | + | Game logo and title card, 2020. Modified so uppercase K is disconnected. Inspired by the opening sequence of [//www.youtube.com/watch?v=aaDaGtM6xWU Chris Marker's 1983 documentary Sans Soleil.] |
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+ | [[File:Apologiesbox.png|thumb|right|Letter Gothic]] | ||
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+ | <div style="text-align: right">'''Letter Gothic'''<br> | ||
+ | In-game dialogue text, commonly mistaken for Inconsolata. Originally designed by Roger Roberson at IBM's Lexington, Kentucky typewriter plant. Utilized in Selectric electric typewriters.</div> | ||
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+ | [[File:Motor4f.png|thumb|left|Motor 4F]] | ||
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+ | '''Motor 4F'''<br> | ||
Game icon "Kentucky Route Zero," "PC Edition," and "TV Edition" texts. | Game icon "Kentucky Route Zero," "PC Edition," and "TV Edition" texts. | ||
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− | "A game by cardboard computer." heading | + | [[File:Game-by-cc dark.png|thumb|right|Select Mono Italic]] |
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+ | <div style="text-align: right">'''Select Mono Italic'''<br> | ||
+ | "A game by cardboard computer." heading, temporary developer branding. Designed by Michael McMaster, inspired by IBM's "Light Italic" font used in Selectric electric typewriters.</div> | ||
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=== Previously-used fonts === | === Previously-used fonts === | ||
− | [[File:KRZ | + | [[File:KRZ Steam Greenlight logo.png|thumb|left|Podkova]] |
− | '''Podkova''' | + | |
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+ | '''Podkova'''<br> | ||
+ | Game logo and title card (act/scene screens), 2013–2019. Romanization of подкова - "Horseshoe" in Russian. | ||
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− | + | === Custom fonts === | |
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− | + | ''Kentucky Route Zero'' also makes use of custom-created fonts. For example: | |
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− | [[ | + | * The "[[Too Late to Love You]]" karaoke sequence ("Karaoke"). |
− | + | * Computer text, such as [[XANADU]]'s or [[Joseph]]'s ("Terminal"). | |
− | + | * Symbols found in clickable pop-ups for inspecting objects or speaking to characters, and lower-screen action buttons such as for controlling flashlights, umbrellas, and degaussing ("Symbols"). | |
− | + | The title cards used in the beta build were also a custom font ("Naive"). | |
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[[Category:Real world]] | [[Category:Real world]] |