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Various '''fonts''' and '''typefaces''' are used in {{KRZ} and its promotional materials.
{{Resources|skinny}}
 
{{Materials}}
 
Various '''fonts''' and '''typefaces''' are used in {{KRZ}} and its promotional materials.
 
  
 
== List of fonts ==
 
== List of fonts ==
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=== Fonts appearing in-game and on official material ===
 
=== Fonts appearing in-game and on official material ===
  
[[File:Krz-pc-edition-title.png|thumb|150px|left|DM Serif]]
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* '''DM Serif''' – Game logo and title card, 2020. Modified so uppercase K is disconnected. ([[:File:Krz-pc-edition-title.png|example]])
'''DM Serif'''
 
  
Game logo and title card. Also used for act & scene location cards. The game's [[:File:Krz-pc-edition-title.png|logo]] is modified so the uppercase K is disconnected and the serifs joined. Cardboard Computer switched to using this font as a nod to the opening sequence of [[wikipedia:Chris Marker|Chris Marker]]'s 1983 documentary on human memory ''[https://www.youtube.com/watch?v=aaDaGtM6xWU Sans Soleil]''.
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* '''Letter Gothic''' – In-game dialogue text (commonly mistaken for Inconsolata). ([[:File:Apologies.png|example]])
{{clear}}
 
  
[[File:Apologiesbox.png|thumb|150px|left|Letter Gothic]]
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* '''Motor 4F''' – Game icon "Kentucky Route Zero," "PC Edition," and "TV Edition" texts. ([[:File:KrzGameIconTvEdition TopTitle.png|example]])
'''Letter Gothic'''
 
  
In-game dialogue text. Originally designed by Roger Roberson at IBM's Lexington, KY typewriter manufacturing plant where it was used in the Selectric electric typewriter. Commonly mistaken for Inconsolata.
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* '''Select Mono''' "A game by cardboard computer." heading. ([[:File:KeyArt 4k Horizontal.png|example]])
{{clear}}
 
 
 
[[File:Karla.png|thumb|150px|left|Karla]]
 
'''Karla'''
 
 
 
Act & scene number cards.
 
{{clear}}
 
 
 
[[File:Motor4F.png|thumb|150px|left|Motor 4F]]
 
'''Motor 4F'''
 
 
 
Game icon "Kentucky Route Zero," "PC Edition," and "TV Edition" texts.
 
{{clear}}
 
 
 
[[File:Game-by-cc dark.png|thumb|150px|left|Select Mono Italic]]
 
'''Select Mono Italic'''
 
 
 
"A game by cardboard computer." heading; temporary developer branding. Designed by Michael McMaster and inspired by IBM's "Light Italic" font used in the Selectric electric typewriter.
 
{{clear}}
 
  
 
=== Previously-used fonts ===
 
=== Previously-used fonts ===
  
[[File:KRZ title.png|thumb|150px|left|Podkova]]
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* '''Podkova''' Game logo and title card (act/scene screens), 2013–2019. ([[:File:KRZ Steam Greenlight logo.png|example]])
'''Podkova'''
 
 
 
Game logo and title card (act/scene screens), 2013–2019. Romanization of ''подкова'', meaning "horseshoe" in Russian.
 
{{clear}}
 
 
 
=== Other fonts ===
 
 
 
<!-- Karaoke and Terminal fonts are very likely based on off-the-shelf existing fonts. To research. -->
 
  
[[File:Karaokefont.png|thumb|150px|left|"Karaoke"]]
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=== Custom fonts ===
The "[[Too Late to Love You]]" karaoke sequence in [[Act III]] features a font called "Karaoke" in the game files.
 
{{clear}}
 
  
[[File:Terminalfont.png|thumb|150px|left|"Terminal"]]
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''Kentucky Route Zero'' also makes use of custom-created fonts. For example:
Computer text, such as on [[XANADU]] or [[Joseph]]'s, is displayed in a font called "Terminal." Displays with a screen-flickering effect.
 
{{clear}}
 
  
[[File:Naivefont.jpg|thumb|150px|left|"Naive"]]
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* The "[[Too Late to Love You]]" karaoke sequence ("Karaoke").
A font called "Naive" was introduced in the 2018 "public-beta" branch on Steam, replacing Podkova for title cards and act screens. Based on the font "Archer Hairline". Features an effect similar to the "'''{{Zero}}'''" text shader. Was replaced due to readability issues.
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* Computer text, such as [[XANADU]]'s or [[Joseph]]'s ("Terminal").
{{clear}}
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* Symbols found in clickable pop-ups for inspecting objects or speaking to characters, and lower-screen action buttons such as for controlling flashlights, umbrellas, and degaussing ("Symbols").
  
=== Icon fonts ===
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The title cards used in the beta build were also a custom font ("Naive").
  
[[File:Fontsymbols 96ppm.png|thumb|150px|left|"Symbols"]]
 
"Symbols" found in clickable pop-ups for inspecting objects or speaking to characters, and lower-screen action buttons such as for controlling flashlights, umbrellas, and degaussing. [[Act V]]'s "meowroglyphics" are not included in this.
 
{{clear}}
 
  
 
[[Category:Real world]]
 
[[Category:Real world]]

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