Publications
Resources: Articles & interviews ⋅ Talks ⋅ Podcasts ⋅ Publications & books ⋅ Newsletter ⋅ Postcards ⋅ Patreon
Materials: Achievements ⋅ Ephemera ⋅ Wrongles ⋅ Phone numbers ⋅ Debug mode ⋅ Fonts ⋅ Music
Several publications and books have included articles or sections about Kentucky Route Zero:
- Video Game Design, Michael Salmond — Bloomsbury Publishing, 2016 (ISBN 9781472567482)
- “Case Study: Art Meets Interactive Narrative in Kentucky Route Zero (KRZ)”, pp. 40–43
- Kill Screen #9 — 2016
- “Disappearing Act”, Clayton Purdom, pp. 32–43
- Heterotopias #4 — 2018
- “The Scenographic South”, Miguel Penabella, pp. 7–16
- Videogames: Design/Play/Disrupt, Marie Foulston and Kristian Volsing — V&A Publishing, 2018 (ISBN 9781851779406)
- “How to get lost in a cave”, Jake Elliott, Tamas Kemenczy, and Ben Babbitt, pp. 98–111
- The Art of Point-and-Click Adventure Games, Sam Dyer — Bitmap Books, 2018 (ISBN 9780995658660)
- Features the game; section title and pages unknown
- Adventure Games: Playing the Outsider, Aaron A. Reed, John Murray and Anastasia Salter — Bloomsbury Publishing, 2020 (ISBN 9781501346552)
- Features the game; section title and pages unknown