Fonts
Materials: Achievements ⋅ Ephemera ⋅ Wrongles ⋅ Phone numbers ⋅ Debug mode ⋅ Fonts ⋅ Music
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Various fonts and typefaces are used in Kentucky Route Zero and its promotional materials.
List of fonts
Fonts appearing in-game and on official material
DM Serif
Game logo and title card. Also used for act & scene location cards. The game's logo is modified so the uppercase K is disconnected. Cardboard Computer switched to using this font as a nod to the opening sequence of Chris Marker's 1983 documentary on human memory Sans Soleil.
Letter Gothic
In-game dialogue text. Originally designed by Roger Roberson at IBM's Lexington, KY typewriter manufacturing plant where it was used in the Selectric electric typewriter. Commonly mistaken for Inconsolata.
Karla
Act & scene number cards.
Motor 4F
Game icon "Kentucky Route Zero," "PC Edition," and "TV Edition" texts.
Select Mono Italic
"A game by cardboard computer." heading; temporary developer branding. Designed by Michael McMaster and inspired by IBM's "Light Italic" font used in the Selectric electric typewriter.
Previously-used fonts
Podkova
Game logo and title card (act/scene screens), 2013–2019. Romanization of подкова, meaning "horseshoe" in Russian.
Custom fonts
The "Too Late to Love You" karaoke sequence features a font called "Karaoke" in the game files.
Computer text, such as on XANADU or Joseph's, is displayed in a font called "Terminal." Displays with a screen-flickering effect.
"Symbols" found in clickable pop-ups for inspecting objects or speaking to characters, and lower-screen action buttons such as for controlling flashlights, umbrellas, and degaussing.
A custom font called "Naive" was introduced in the 2018 "public-beta" branch on Steam, replacing Podkova for title cards and act screens. Features an effect similar to the "Zero" text shader. Was likely replaced due to readability issues.