Even for a low-activity wiki, hosting & rendering many HQ image files takes significant resources and comes with high monthly server costs.
If you're able, please consider contributing to keep the site running to help support this independent, ad-free, fan-run site. Thank you!

Difference between revisions of "Fonts"

From Highway 0, the Kentucky Route Zero wiki
Jump to navigation Jump to search
(Created page with "Various '''fonts''' and '''typefaces''' are used in {{KRZ} and its promotional materials. == List of fonts == === Fonts appearing in-game and on official material === * '''...")
 
m
Line 1: Line 1:
Various '''fonts''' and '''typefaces''' are used in {{KRZ} and its promotional materials.
+
__NOTOC__
 +
Various '''fonts''' and '''typefaces''' are used in {{KRZ}} and its promotional materials.
  
 
== List of fonts ==
 
== List of fonts ==

Revision as of 13:07, 18 January 2020

Various fonts and typefaces are used in Kentucky Route Zero and its promotional materials.

List of fonts

Fonts appearing in-game and on official material

  • DM Serif – Game logo and title card, 2020. Modified so uppercase K is disconnected. (example)
  • Letter Gothic – In-game dialogue text (commonly mistaken for Inconsolata). (example)
  • Motor 4F – Game icon "Kentucky Route Zero," "PC Edition," and "TV Edition" texts. (example)
  • Select Mono – "A game by cardboard computer." heading. (example)

Previously-used fonts

  • Podkova – Game logo and title card (act/scene screens), 2013–2019. (example)

Custom fonts

Kentucky Route Zero also makes use of custom-created fonts. For example:

  • The "Too Late to Love You" karaoke sequence ("Karaoke").
  • Computer text, such as XANADU's or Joseph's ("Terminal").
  • Symbols found in clickable pop-ups for inspecting objects or speaking to characters, and lower-screen action buttons such as for controlling flashlights, umbrellas, and degaussing ("Symbols").

The title cards used in the beta build were also a custom font ("Naive").