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393 bytes added ,  21:52, 3 February 2020
Added Julian controls, clarified hi-res screenshot req's, moved "shadow resolution" to Act 5 controls.
* {{Shortcut|s}} enables "slow mode," where the game runs at a slowed-down speed.
* {{Shortcut|u}} hides all overlays, including the mouse cursor, dialogue windows, informational popups, and pause menu.
* {{Shortcut|z}} changes shadow resolution.
== The wrongler ==
"Resolution factor" refers to a multiplier based on a player's in-game resolution, i.e. a factor of 1 is native resolution, while a factor of 2 would be double that.
 
Note that high-resolution screenshots only work with "Direct" rendering -- the game must be set at the default brightness level, Modern rendering mode, and a resolution below 4K. You can check this in the debug information panel ({{Shortcut|\}}) under "RENDER".
* {{Shortcut|F9}} takes a high resolution screenshot.
* {{Shortcut|Left Ctrl + Up}}/{{Shortcut|Down}} increases/decreases the resolution factor by 1.
* {{Shortcut|Left Ctrl + Page Up}}/{{Shortcut|Page Down}} multiplies/divides the resolution factor by 2.
 
== ''Act 3'' flying on Julian ==
 
* {{Shortcut|g}} toggles between the top-down camera and a camera situated just behind Julian.
== ''Here And There Along The Echo'' phone selection ==
* {{Shortcut|Left Ctrl + Middle click}} reverts back to the intended zoom level.
* {{Shortcut|Left Ctrl + Left}}/{{Shortcut|Right}} advances/rewinds the current of time (changes shadows and weather).
* {{Shortcut|z}} changes shadow resolution.
<!-- + letter shortcuts for specific moments of the day -->
[[Category:Real world]]

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