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== Synopsis Story ==
[[File:Equus Oils.png|thumb|right|''An old hound in a straw hat. Both have seen better days.'']]
=== Act I ===
{{main|Act I#Synopsis}}[[Conway]], a truck driver, works as a deliveryman for an antique shop run by a woman named [[Lysette]]. Conway's last job before retirement is to make a delivery to [[5 Dogwood Drive]]. The game opens with a lost Conway, together with his [[Conway's dog|dog]], pulling into the parking lot of a dimly-lit gas station, [[Equus Oils]]. Conway asks for directions, and [[Joseph Wheattree|Joseph]], the owner, informs him that the only way to reach his destination is to take the mysterious [[Route Zero|Route {{Zero}}]]. He tasks Conway to fix the circuit breaker to restore power to the station so that he may use the computer to locate directions. In the basement, Conway encounters [[Emily, Ben, and Bob]] who are playing a game; they ignore him, apparently unable to see or hear him. He finds their lost [[D20|twenty-sided die]] but, on attempting to return it, discovers that they have disappeared. Conway uses the computer to find directions to the [[Márquez Farmhouse]], and also sees an overdue notice from the energy company [[Consolidated Power Company|Consolidated Power Co.]] Joseph tells him that, at the farmhouse, he can talk to [[Weaver Márquez]] who has a better understanding of the roads. As he leaves, he tells Conway that he loaded Weaver's old TV into the back of the truck to take to her. [[File:Act IElkhorn Valley.png|thumb|left|''SHANNON: We all lost people down here. Well, not all of us. But most of us.'']]Conway drives north on Interstate 65 to the Márquez residence, optionally encountering a variety of hidden locations and characters on the way. At the farmhouse he meets Weaver, who asks him strange questions and to set up the TV before she'll explain how to get to the {{Zero}}. As Conway looks into the screen, his gaze drifts to the barn out back and he spaces out. Weaver informs him that the TV is picking up the wrong signal but that her cousin [[Shannon Márquez|Shannon]] can fix it, and proceeds to give him directions to the {{Zero}}on-ramp. When Conway looks away from the screen, Weaver has vanished. He walks back to his truck as Emily, Ben, and Bob play a [[You've Got to Walk|folk song]] in the foreground. Arriving at the destination, Conway discovers it is actually an abandoned mineshaft called [[Elkhorn Mine]]. He walks into the entrance to find Shannon Márquez and explains his predicament, to which she reveals that she had encountered Weaver earlier that evening, and that Weaver sent her to the mine to "find something she's been looking for." The two head into the mine and test a P.A. system to measure the tunnels. However, the reverberations cause the roof of the mine to collapse, crushing Conway's leg. [[File:Farmhouse hill.png|thumb|right|''SHANNON: Do you have any debts? <br />CONWAY: I owe some people some apologies.'']] [[File:Onramp.png|thumb|right|''SHANNON: There, just gotta turn it north/south, and —'']] Shannon frees Conway and helps him onto an old mine cart. While exploring, Shannon reveals that the mine flooded at one point, killing the miners trapped inside. The two discover a turntable and explore the mine and its history; turning off the lamplight reveals ghostly visions of the miners. Conway exits the mine alone while Shannon goes back to check on something, and when she returns, reveals her parents were killed in the flood. The two head to [[Shannon's workshop]], located at the back of a small [[bait shop]] to search for Weaver, but she is nowhere to be found. On the way back to the farmhouse, Conway can choose to return to Equus Oils where he and Shannon meet Joseph's friend [[Carrington]] who is looking for a venue for his upcoming play, and asks the two to keep an eye out for a location. Back at the farmhouse, Shannon reveals Weaver fled after learning of their family's debt, and tonight was the first time she had seen her since then. Shannon attempts to repair the TV by cleaning moss off the vacuum tubes, and Conway looks in again; this time, however, both the picture on the screen and the barn behind the house begin to warp and separate, forming an image of the opening to the {{clearZero}}and the truck driving into it.
=== Act II ===
{{main|Act II#Synopsis}}Act II opens with a prelude in which [[Lula Chamberlain]], an installation artist whose work is featured in ''[[Limits & Demonstrations]]'', receives a rejection letter from an [[Gaston Trust for Imagined Architecture|organization]] to which she had submitted her portfolio. She continues on to sort through proposals for reclaiming spaces for alternate to their current function, such as one to reclaim a distillery as a graveyard. If encountered in [[Act I]], [[Carrington]] comes up to her and asks her about the space for his performance. [[File:Bureau.png|thumb|left|''SHANNON: This is weird, but ... do you think we're ''inside'' or ''outside'' right now? <br />CONWAY: Inside. ''/'' Outside. ''/'' Both.'']]Thoroughly lost on the {{:Act IIZeroLink}}, Conway and Shannon stop at a large, brick, open air building known as the [[Bureau of Reclaimed Spaces]] and ask for directions to [[5 Dogwood Drive]]. Unable to assign them to any of the proper clerks, the receptionist sends them upstairs to Lula who, upon hearing their request, ponders if her former lover [[Joseph]] sent them to her to get her attention or if her former intern [[Weaver]] overestimated her capabilities. Lula suggests the relevant records have not yet been transferred to the new building from the former site of the Bureau, the [[Saint Thomas Church]], and directs them there. She also recommends Conway visit a man named [[Dr. Truman]] to look at his hurt leg. The two head to the church, which is located inside a [[Random Access Self Storage|self storage facility]]. Shannon finds the records while Conway chats with the [[Brandon|janitor]]. Shannon returns with the information but, upon leaving the building, Conway collapses from his injury. Shannon decides their first priority should be to find Dr. Truman and obtain treatment. [[File:Zero.png|thumb|right|''MARY ANN: Just get back on the {{clearZero}}and drive until you hit the [[The Crystal|crystal]]. Then turn around. It'll make sense once you get on the road.'']] They return to the Bureau and, while Lula is gone, they find she has processed the files needed to return them to the surface roads. [[Carrington]] appears and asks for a venue recommendation, and Conway is able to suggest either [[Elkhorn Mine]], the self storage facility, or [[Equus Oils]]. [[File:Museum roof.png|thumb|left|''EZRA: Julian's my brother. He's a lot bigger and stronger, and he has more feathers than me, but he's still my brother.'']]Conway and Shannon head above ground and follow Lula's directions to Dr. Truman's house. Upon arriving, however, they find the neighborhood has been torn down and replaced with the [[Museum of Dwellings]]. They talk with many of the residents and meet a young girl named [[Flora]] who tells them Dr. Truman has moved away. On the roof, a young boy named [[Ezra]] tells them he and his brother [[Julian]] fly the museum residents' homes out to the [[forest]] at night which is easier to sleep in, and that Dr. Truman has decided to stay there permanently. Ezra agrees to bring Shannon, Conway, and his dog to the doctor and calls Julian, a giant eagle who snatches them off the roof and flies them to the forest. In the air, the group can observe many situations and locations below, such as the [[Márquez Farmhouse|farmhouse]], gas station, and various other establishments and wandering travelers. [[File:Forest.png|thumb|right|''EZRA: You have a way of falling behind, don't you? Me, I'm always too far ahead. Maybe I should slow down a bit, like you.'']] The group lands in the forest and walk through the illusory trees as [[Emily, Ben, and Bob]] play a [[Long Journey Home|folk song]] in the foreground. They arrive at Dr. Truman's house and he inspects Conway's leg, who says it's severe but treatable. He gives Conway a dose of an anesthetic called ''Neurypnol TM'', who begins to succumb to the drug. As he falls into into a nebulous sleep, his vision grows black and the walls of the house pull away to reveal the forest beyond.
=== Act III ===
{{main|Act III#Synopsis}}[[Conway]] dreams of a conversation with [[Lysette]] from the previous morning. The two reminiscence about [[Ira]], Lysette's deceased husband and Conway's former boss, and her son [[Charlie]] who died in a tragic roofing accident. Lysette tells Conway of a final mail-order delivery before the shop closes, as she is to leave and move in with her [[Cora|sister]] due to her old age and poor health. [[File:Conway's leg.png|thumb|left|''LYSETTE: It wasn't anyone's fault, Conway. That's what we mean when we say it's ... <br />CONWAY: An accident. ''/'' A tragedy. ''/'' A shame.'''']]Conway wakes from his drug-induced sleep and stares at his leg, which has been replaced with a ghostly, skeletal limb with a yellow glow. [[Dr. Truman]] tells him that while he may feel a sense of "lost time" or "lateness," dreaming would have been highly unlikely. He suggests Conway look over the bill as his employer has recently been bought out by the [[Consolidated Power Company]] and they have changed the payment system. Conway, [[Shannon]], and [[Ezra]] return to the [[Museum of Dwellings]] and find it closed for the night. [[Emily, Ben, and Bob]] stand at the entrance, and debate whether to enter after finding the door unlocked. The three set out to search for [[Lula Chamberlain|Lula]] in Conway's truck, but are quickly stopped as the engine breaks down in front of a large tree. [[File:The Lower Depths.png|thumb|right|''JOHNNY: Test. Test. One. One. One. Three. Fifty. Lamentation. La — men — ta — tion.'']] [[Junebug and Johnny]] speed by the tree on their motorcycle and notice the truck. They are musicians and, while they are already late to their performance, decide to go back and help the group in hopes of gaining an audience. The two fix the truck's engine, and Conway, Shannon, and Ezra agree to accompany them to [[The Lower Depths]] tavern. At the bar, Junebug and Johnny sing [[Too Late to Love You|a song]] as the roof of the bar seemingly disappears to reveal the full moon overhead. After the show, the group talks with [[Harry Esperanza|Harry]] who admits he can't pay, as he was left with nothing but an I.O.U. from the [[Hard Times Distillery]] after he traded his customers' debt for whiskey and the events in ''[[The Entertainment]]''. He suggests they head to the distillery to claim their payment, but that they must take the {{:Act IIIZeroLink}} to get there. As Junebug and Johnny decide to accompany the trio, Harry gives them directions based on following radio signals, and they set out. The group drives until they see a team of horses standing in the middle of the darkened highway, and immediately appear on the {{Zero}}. [[File:Too Late to Love You.png|thumb|left|''HARRY: Well, that's just the ... dammit, I was trying to tell you two, I can't pay! They cleaned me out. I've got nothing left but a G.D. I.O.U. from the distillery.'']]The group soon comes across a large chamber dominated by a rock spire, known as the [[Hall of the Mountain King]]. There they find broken, vintage computers in large piles surrounding a tall, burning fire of discarded electronics. They come across an old man named [[Donald]] who is fixated on a grand project – his life's work – named [[XANADU]], involving a computer growing black mold and an artificial intelligence simulation of his life's missed opportunities from long ago. He claims Lula and Joseph helped design XANADU and, while Lula left long ago, there may be a way to use it to find her. However, Donald says a group of people who he calls "the Strangers" repeatedly sabotaged the computer, leaving its text garbled and unable to be read. The group decides to locate the strangers so they may fix XANADU and find Lula. [[File:Hall of the Mountain King.png|thumb|right|''DONALD: The chalky bones of a beautiful dream. But you can see what it once was, can't you? Can't you?'']]Venturing through a crystal tunnel, the group comes upon a church in a muddy graveyard. Conway and Shannon go inside while Junebug waits outside with Ezra. Junebug reveals that she and Johnny are escaped robots originally manufactured to clear out the flooded [[Elkhorn Mine]]. Conway and Shannon emerge from the church, shaken, but Shannon says they have what they need. They return to Donald and fix XANADU and play its simulation as it tells an intricate, day-by-day story of its own creation, involving Donald, Lula, Joseph, and many research assistants including the [[Bureau of Reclaimed Spaces|Bureau]] receptionist and [[Weaver]]. The simulation reveals that one day, Weaver followed the strangers into the tunnels, and neither returned. Years pass and mold grows, until one night, ''different'' strangers arrive, and an old friend, Lula, returns. The program exits, and Lula is standing in the cave. [[File:Adding machine.png|thumb|left|''He removed his hands from the steering wheel for a moment and felt the car drift into a decision. Years later, he'd think of this as the moment he himself started drifting.'']]With Lula's help, Donald is able to find information to [[5 Dogwood Drive]], and they decide to wait at the Bureau for the results. As they descend from the Hall of the Mountain King, [[Emily, Ben, and Bob]] can be seen playing a [[What Would You Give|folk song]] in the foreground. At the Bureau, Lula tells them she was able to find a corresponding near a [[Silo of Late Reflections|mail stop]] off the [[Echo River]], and they must take a ferry to reach it. As they wait for the ferry, Conway reveals what happened with the strangers: he and Shannon had gone via a hidden elevator to an underground [[Hard Times Distillery|whiskey distillery]] staffed by indistinct glowing skeletons, identical in appearance to Conway's new leg. There, they meet [[Lem Doolittle|Doolittle]] who mistakes Conway for a new hire as a truck driver. He gives them a tour and tells them about The Formula, a revolutionary equation for computing interest introduced to them by a [[Weaver Márquez|brilliant mathematician]], and reveals that many workers are forced to work there due to their debt. Inspecting a truck, Conway recalls his past with Lysette and Ira, and the accident that killed their son Charlie: too hungover to perform a roofing job, Charlie took Conway's place and, in performing the work in the hot sun, slipped and fell to his death. [[File:Mammoth.png|thumb|right|''EZRA: I'm confused. <br/>CONWAY: It's just the way these things go, kid.'']]{{clear}}After the tour, Doolittle tells them how to repair XANADU, shows them the adding machine which calculates interest, and tells Conway he is hired, offering him a "shift drink" to mark the occasion. Conway, in a daze, is unable to refuse and takes a sip of alcohol. As Shannon insists they must leave, Doolittle reminds them that Conway is now in debt for taking both the alcohol and his time, and will start the next day, as the scene blurs and fades to black. Back in the Bureau, the group stands silhouetted in front of Conway's truck, mulling over what's to come next. A tugboat arrives, and as it pulls into view, a horn blares, revealing a gigantic, trumpeting wooly mammoth.
=== Act IV ===
{{main|Act IV#Synopsis}}
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