At the farmhouse, Conway meets Weaver, who asks him to set up the TV, after which she can explain how to get to the {{Zero}}. Conway sets up the TV; looking at the image displayed on the screen, Weaver says that Conway has made a mistake in setting it up. She tells Conway that it is time to start paying attention, and to look closely at the television. Looking into the screen, Conway's gaze drifts to the barn out back and he spaces out.
Weaver informs him that the TV is picking up the wrong signal, but that her cousin [[Shannon]] can fix it. Although she would rather have Conway find Shannon and fix her TV, she gives him directions to the {{Zero}} on-ramp. When Conway looks away from the screen, Weaver has vanished. As Conway heads back down to his truck, [[Emily, Ben, and Bob]] can be seen and heard playing "[[You've Got to Walk]]" in the foreground.
Arriving at his destination, Conway finds that the area is an abandoned mineshaft called [[Elkhorn Mine]]. Though skeptical that the mine would house an on-ramp, he walks inside. In the entryway, he meets Shannon, who is on the phone with someone about a looming eviction. After she hangs up, Conway explains his predicament. Shannon then reveals that she encountered Weaver earlier that evening, and that Weaver told her to come to the mine to "find something she's been looking for." The two head into the mine, and Shannon has Conway test a P.A. system to measure the depth, width, and air quality of the tunnels before venturing further. During the last test, the reverberation causes the roof of the mine to collapse onto Conway, crushing his leg.