File:Zero act3 counterclockwise.png
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Summary
A counterclockwise map of the Zero from Act 3.
Licensing
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Directions
- This map begins counterclockwise from the Bureau. Its sister map begins clockwise. Pay attention to the arrows.
- This map is not proportional. All that matters is the direction you’re heading in and the waypoints you’ve passed.
- The on- and off-ramps connecting the 65 and outer roads are symbolic. They do not exist as a physical stretch of road. Just turn around at the proper waypoint to instantly switch roads.
- If you are not sure where a waypoint leads, stop in front of it and wait until the waypoint stops flickering. If it is an on- or off-ramp, you will hear a beep and a sign will appear with the route number that it leads to.
- Any waypoint that is not an on- or off-ramp can be safely used for u-turns. If you pull a u-turn, switch maps.
- The Office Building and Rust Archives can only be accessed if you check Joseph’s emails in Act III.
File history
Click on a date/time to view the file as it appeared at that time.
Date/Time | Thumbnail | Dimensions | User | Comment | |
---|---|---|---|---|---|
current | 03:08, 26 January 2020 | 3,599 × 2,650 (741 KB) | BabblingFishes (talk | contribs) | Colored 65 and explained how to access Rust Archive/Office Building. | |
05:27, 24 January 2020 | 3,599 × 2,650 (791 KB) | BabblingFishes (talk | contribs) | A counterclockwise map of the Zero from Act 3. |
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