Difference between revisions of "Fonts"

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[[File:Motor4f.png|thumb|left|Motor 4F]]
  
 
 
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'''Motor 4F'''<br>
 
'''Motor 4F'''<br>
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'''Select Mono Italic'''<br>
 
'''Select Mono Italic'''<br>
 
"A game by cardboard computer." heading, temporary developer branding. Designed by Michael McMaster, inspired by IBM's "Light Italic" font used in Selectric electric typewriters.
 
"A game by cardboard computer." heading, temporary developer branding. Designed by Michael McMaster, inspired by IBM's "Light Italic" font used in Selectric electric typewriters.
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=== Previously-used fonts ===
 
=== Previously-used fonts ===

Revision as of 12:24, 21 January 2020

Various fonts and typefaces are used in Kentucky Route Zero and its promotional materials.

List of fonts

Fonts appearing in-game and on official material

DM Serif



DM Serif
Game logo and title card, 2020. Modified so uppercase K is disconnected. Cardboard Computer were inspired to switch to this font to reference the opening sequence of Chris Marker's 1983 documentary Sans Soleil.



Letter Gothic



Letter Gothic
In-game dialogue text, commonly mistaken for Inconsolata. Originally designed by Roger Roberson at IBM's Lexington, Kentucky typewriter plant. Utilized in Selectric electric typewriters.



Motor 4F
Game icon "Kentucky Route Zero," "PC Edition," and "TV Edition" texts.


Select Mono Italic

Select Mono Italic
"A game by cardboard computer." heading, temporary developer branding. Designed by Michael McMaster, inspired by IBM's "Light Italic" font used in Selectric electric typewriters.


Previously-used fonts

Podkova





Podkova
Game logo and title card (act/scene screens), 2013–2019. Romanization of подкова - "Horseshoe" in Russian.









Custom fonts

Kentucky Route Zero also makes use of custom-created fonts. For example:

  • The "Too Late to Love You" karaoke sequence ("Karaoke").
  • Computer text, such as XANADU's or Joseph's ("Terminal").
  • Symbols found in clickable pop-ups for inspecting objects or speaking to characters, and lower-screen action buttons such as for controlling flashlights, umbrellas, and degaussing ("Symbols").

The title cards used in the beta build were also a custom font ("Naive").