File:Zero act3 counterclockwise.png: Difference between revisions
A counterclockwise map of the Zero from Act 3. |
Added directions |
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== Licensing == | == Licensing == | ||
{{self}} | {{self}} | ||
== Directions == | |||
* This map begins counterclockwise from the Bureau. Its [[:File:Zero act3 clockwise.png|sister map]] begins clockwise. Pay attention to the arrows. | |||
* This map is not proportional. All that matters is the direction you’re heading in and the waypoints you’ve passed. | |||
* The on- and off-ramps connecting the 65 and outer roads are symbolic. ''They do not exist as a physical stretch of road.'' Just turn around at the proper waypoint to instantly switch roads. | |||
* If you are not sure where a waypoint leads, stop in front of it and wait until the waypoint stops flickering. If it is an on- or off-ramp, you will hear a beep and a sign will appear with the route number that it leads to. | |||
* Any waypoint that is not an on- or off-ramp can be safely used for u-turns. If you pull a u-turn, switch maps. | |||