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21 bytes added ,  20:41, 17 February 2020
→‎Navigation: Bigger maps :)
== Navigation ==
The {{Zero}} is navigated by turning around at specific waypoints. Symbolic maps showing how to navigate the {{Zero}} may be seen below:
<gallerywidths=200px heights=250px>File:Zero act2 clockwisemap act 2 cw.png|Act 2II, Clockwise clockwise from the BureauFile:Zero act2 counterclockwisemap act 2 cc.png|Act 2II, Counterclockwise counterclockwise from the BureauFile:Zero act3 clockwisemap act 3 cw.png|Act 3III, Clockwise clockwise from the BureauFile:Zero act3 counterclockwisemap act 3 cc.png|Act 3III, Counterclockwise counterclockwise from the Bureau
</gallery>
Notes:* These maps are used in pairs.* These maps are not proportional. Pay attention to What matters is the direction you’re you're heading in and the waypoints you’ve you've passed.* Pay attention to the arrows. The maps are designed so that you can get from the bureau to any destination without switching between maps.* The on- and off-ramps connecting the 65 and outer roads are symbolic. They ; they do not exist as a physical stretch of road. Just turn around at the proper waypoint to instantly switch roads.* Pay attention to the arrows – outer roads swap directions to minimize the need to switch between maps.* Any waypoint that is not an on- or off-ramp can be safely used for uU-turns. If you pull a uU-turn in this fashion, switch maps.* The [[Rust Archives ]] and [[Office Building ]] can only be reached after reading [[Joseph]]'s emails in Act 3III.
== Routes ==
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