Difference between revisions of "Route Zero"

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'''Route {{Zero}}''', otherwise known as '''Highway {{Zero}}''' or simply '''The {{Zero}}''', is a mysterious, non-euclidean highway beneath the caves of Kentucky.
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'''Route {{Zero}}''', otherwise known as '''Highway {{Zero}}''' or simply '''the {{Zero}}''', is a mysterious, non-euclidean highway beneath the caves of Kentucky.
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The main cast of characters travels on the {{Zero}} in [[Act II|Acts II]] and [[Act III|III]], attempting to reach the address [[5 Dogwood Drive]].
  
 
== Layout ==
 
== Layout ==
 
{{expand}}
 
{{expand}}
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An unfinished map of the {{Zero}}, created by [[User:eli]], can be seen at https://consolidatedpower.co/~eli/map/.
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== Routes ==
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* [[Route 31]] (via [[the feather]])
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* '''[[Route 65]] (main route)'''
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* [[Route 70]] (via [[the TV]])
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* [[Route 84]] (via [[the sandwich]])
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* [[Route 88]] (via [[the scarecrow]])
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* [[Route 160]] (via [[the anchor]])
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* [[Route 259]] (via [[the bottle]])
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* [[Route 4641]] (via [[the cathode ray]])
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* [[Route 8192]] (via [[the crystal]])
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== Gallery ==
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{{expand}}
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== Quotes ==
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<div style="column-count: 2; -moz-column-count: 2; -webkit-column-count: 2;">
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* '''JOSEPH:''' Listen, you and Blue would've been driving up and down sixty-five all night. Dogwood Drive is on the other side of ... well, to get there you've got to take the {{Zero}}.
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* '''LULA:''' Just navigating, apropos of nothing? The {{Zero}} doesn't work like other roads. You can't just drive and expect to find yourself somewhere. You must be more deliberate than when driving on surface roads. And, in a way, much less deliberate ...
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* '''WILL:''' This old river-rat steers clear of weird highways.
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* '''DONALD:''' Ah, you came from the road. The {{Zero}}. No, you should stay off that road. Not safe. Bizarre topology. You'll never get anywhere. It just brings you right back here.
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* '''LULA:''' My most vivid memory is a parade of images, like a waking dream or a slide lecture I'll never understand: A television, a scarecrow, a crystal, a feather, a sandwich ... a CRT monitor, a bottle ... an anchor ...
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* '''SHANNON:''' I'm starting to wonder if the {{Zero}} could be my 'third place' now ...
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</div>
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[[Category:Locations]]
 
[[Category:Locations]]

Revision as of 14:31, 1 December 2018

For the game, see Kentucky Route Zero.
This article is empty or incomplete.
Please use as references such as the game fulltext and Character Guide to help out by editing it.

Route Zero, otherwise known as Highway Zero or simply the Zero, is a mysterious, non-euclidean highway beneath the caves of Kentucky.

The main cast of characters travels on the Zero in Acts II and III, attempting to reach the address 5 Dogwood Drive.

Layout

An unfinished map of the Zero, created by User:eli, can be seen at https://consolidatedpower.co/~eli/map/.

Routes

Gallery

Quotes

  • JOSEPH: Listen, you and Blue would've been driving up and down sixty-five all night. Dogwood Drive is on the other side of ... well, to get there you've got to take the Zero.
  • LULA: Just navigating, apropos of nothing? The Zero doesn't work like other roads. You can't just drive and expect to find yourself somewhere. You must be more deliberate than when driving on surface roads. And, in a way, much less deliberate ...
  • WILL: This old river-rat steers clear of weird highways.
  • DONALD: Ah, you came from the road. The Zero. No, you should stay off that road. Not safe. Bizarre topology. You'll never get anywhere. It just brings you right back here.
  • LULA: My most vivid memory is a parade of images, like a waking dream or a slide lecture I'll never understand: A television, a scarecrow, a crystal, a feather, a sandwich ... a CRT monitor, a bottle ... an anchor ...
  • SHANNON: I'm starting to wonder if the Zero could be my 'third place' now ...