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{{Acts}}
 
 
[[File:KrzAct2.jpg|right|200px]]
 
[[File:KrzAct2.jpg|right|200px]]
 
'''Act II''' of {{KRZ}} was released on May 31, 2013. It introduces [[Ezra]] to the main cast of characters.
 
'''Act II''' of {{KRZ}} was released on May 31, 2013. It introduces [[Ezra]] to the main cast of characters.
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__TOC__
 
__TOC__
  
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{{clear}}
 
== Synopsis ==
 
== Synopsis ==
  
[[File:Bureau front.png|thumb|left|''SHANNON: This is weird, but ... do you think we're ''inside'' or ''outside'' right now? <br />CONWAY: Inside. ''/'' Outside. ''/'' Both.'']]
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[[File:Bureau.png|thumb|left|''SHANNON: This is weird, but ... do you think we're ''inside'' or ''outside'' right now? <br />CONWAY: Inside. ''/'' Outside. ''/'' Both.'']]
 
Act II opens with a prelude in which [[Lula Chamberlain]], an installation artist whose work is featured in ''[[Limits & Demonstrations]]'', receives a rejection letter from the [[Gaston Trust for Imagined Architecture]]. After reading the note, she sorts through a series of proposals for reclaiming spaces for purposes alternate to their current function, such as a proposal to reclaim a distillery as a graveyard. If the player met [[Carrington]] in [[Act I]], he will interrupt Lula, and ask her about his proposal for a venue for his performance. Otherwise, her coworker [[Rick]] talks to her, asking about the proposals and an upcoming office party.
 
Act II opens with a prelude in which [[Lula Chamberlain]], an installation artist whose work is featured in ''[[Limits & Demonstrations]]'', receives a rejection letter from the [[Gaston Trust for Imagined Architecture]]. After reading the note, she sorts through a series of proposals for reclaiming spaces for purposes alternate to their current function, such as a proposal to reclaim a distillery as a graveyard. If the player met [[Carrington]] in [[Act I]], he will interrupt Lula, and ask her about his proposal for a venue for his performance. Otherwise, her coworker [[Rick]] talks to her, asking about the proposals and an upcoming office party.
  
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Following the directions given by Lula, they arrive at where his house should be, but find that all houses in the neighborhood have been torn down and replaced with the under-construction [[Museum of Dwellings]]. Here, they encounter [[:Category:Museum of Dwellings|residents]] of the museum's many residences and, while taking cover from the fierce storm outside, explore the displayed homes as narrated by the museum staff watching security footage in the future. The residents discuss the group's presence: [[Fred]] believed they were from the [[Consolidated Power Company|power company]] and stayed indoors, [[Hudson]] recounted a conversation with Shannon about his crackling radio, and [[Sadie]] describes how she talked with them on the porch. Exploring one house, they meet [[Flora]], a young girl who tells them that Dr. Truman has since moved away. Flora also recounts Conway's story of exploring the cabin, in which he said he found an entrance into a hidden basement containing a pit with glowing moss, a garden, and a river. Conway states he lived in the cabin with one of his parents when he was young.
 
Following the directions given by Lula, they arrive at where his house should be, but find that all houses in the neighborhood have been torn down and replaced with the under-construction [[Museum of Dwellings]]. Here, they encounter [[:Category:Museum of Dwellings|residents]] of the museum's many residences and, while taking cover from the fierce storm outside, explore the displayed homes as narrated by the museum staff watching security footage in the future. The residents discuss the group's presence: [[Fred]] believed they were from the [[Consolidated Power Company|power company]] and stayed indoors, [[Hudson]] recounted a conversation with Shannon about his crackling radio, and [[Sadie]] describes how she talked with them on the porch. Exploring one house, they meet [[Flora]], a young girl who tells them that Dr. Truman has since moved away. Flora also recounts Conway's story of exploring the cabin, in which he said he found an entrance into a hidden basement containing a pit with glowing moss, a garden, and a river. Conway states he lived in the cabin with one of his parents when he was young.
  
[[File:Museum roof.png|thumb|left|''EZRA: Julian's my brother. He's a lot bigger and stronger, and he has more feathers than me, but he's still my brother.'']] After exploring a variety of other dwellings, including houses, trailers, birdcages, horse stables, and tents, and talking with their residents, Conway and Shannon take a construction lift to the roof where they meet [[Ezra]]. The young boy explains that he and his brother [[Julian]] fly many of the museum's homes, including Dr. Truman's, out to the [[forest]] at night because the forest is easier to sleep in, but that Dr. Truman asked not to be brought back. Ezra agrees to bring Shannon, Conway, and his dog to the doctor and calls Julian, a giant eagle who swoops down, snatches them off the roof, and flies them to the forest. In the air, the group can observe many situations and locations below, such as an all-night diner, the [[Márquez Farmhouse]], Equus Oils, a wandering guitar player, and the [[bait shop]]. [[File:Forest.png|thumb|right|''EZRA: You have a way of falling behind, don't you? Me, I'm always too far ahead. Maybe I should slow down a bit, like you.'']]
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[[File:Museum roof.png|thumb|left|''EZRA: Julian's my brother. He's a lot bigger and stronger, and he has more feathers than me, but he's still my brother.'']] After exploring a variety of other dwellings, including houses, trailers, birdcages, horse stables, and tents, and talking with their residents, Conway and Shannon take a construction lift to the roof where they meet a [[Ezra]]. The young boy explains that he and his brother [[Julian]] fly many of the museum's homes, including Dr. Truman's, out to the [[forest]] at night because the forest is easier to sleep in, but that Dr. Truman asked not to be brought back. Ezra agrees to bring Shannon, Conway, and his dog to the doctor and calls Julian, a giant eagle who swoops down, snatches them off the roof, and flies them to the forest. In the air, the group can observe many situations and locations below, such as an all-night diner, the [[Márquez Farmhouse]], [[Equus Oils]], a wandering guitar player, and the [[bait shop]]. [[File:Forest.png|thumb|right|''EZRA: You have a way of falling behind, don't you? Me, I'm always too far ahead. Maybe I should slow down a bit, like you.'']]
  
 
[[File:Neurypnol TM.png|thumb|right|''EZRA: They're singing about their home because they're lost right now. It's a scary song. <br />SHANNON: It's scary, but they can still sing about it.'']]
 
[[File:Neurypnol TM.png|thumb|right|''EZRA: They're singing about their home because they're lost right now. It's a scary song. <br />SHANNON: It's scary, but they can still sing about it.'']]
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== Optional locations ==
 
== Optional locations ==
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{{expand}}
  
 
=== In the overworld (driving) ===
 
=== In the overworld (driving) ===
  
 
* [[Equus Oils]]
 
* [[Equus Oils]]
* [[Márquez Farmhouse]]
 
* [[Elkhorn Mine]]
 
 
* [[Bait shop]]
 
* [[Bait shop]]
* [[Scenic view]] and the resulting [[crater]]
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* [[Scenic view]] and the resulting [[meteor site]]
* Dirt road
 
* Radio towers
 
* [[Van]]
 
* Traffic jam
 
* Tavern ([[The Lower Depths]])
 
  
 
=== On the {{Zero}} ===
 
=== On the {{Zero}} ===
  
 
* [[Deja Vu]]
 
* [[Deja Vu]]
* The [[campfire]]
 
 
* [[Bureau of Secret Tourism]] locations
 
* [[Bureau of Secret Tourism]] locations
 
** [[River Tunnels]]
 
** [[River Tunnels]]
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* [[Bait shop]]
 
* [[Bait shop]]
* Equus Oils
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* [[Equus Oils]]
* House (Burning house)
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* Burning house
 
* Chapel
 
* Chapel
 
* Church
 
* Church
 
* Diner
 
* Diner
* Elkhorn Mine
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* [[Elkhorn Valley]]
* Apartments (Family moving out)
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* Family moving out
* Figure in a blue suit
 
 
* Guitar player
 
* Guitar player
* Graveyard ([[Hard Times Distillery]])
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* [[Hard Times Distillery]]
* Márquez Farmhouse
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* [[Márquez Farmhouse]]
* Museum of Dwellings
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* [[Museum of Dwellings]]
 
* [[Museum]]
 
* [[Museum]]
 
* Overgrown subdivision
 
* Overgrown subdivision

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